Terms of use.


DVO Marine Design


R.M.S. MAURETANIA for Vehicle Simulator




README for the R.M.S. MAURETANIA  by Kevin Smith and Dominique Vaccaro (DVO Marine Design) for Vehicle Simulator. September 29, 2012.


Copyright 2012, Dominique Vaccaro for all content of the archive.



This is a model of the famous Cunard Blue Ribbon winner liner R.M.S. MAURETANIA from 1907.


- For switching on the lights at night, press Page Down key several times.

- For switching off these lights, press the Page Up key several times.

- For closing the sliding bridge doors, press Ctrl C key. Same thing for opening them again.





- Fully detailed 3D model.

- Navigation bridge with fully functionning commands and instruments.

- Advanced graphics and visual realism.

- Realistic dynamic model.

- Complete bump mapping and reflection effects.



Main characteristics:


Keel laid in 1904 by Swan Hunter & Wigham Richardson, Wallsend, Tyne & Wear.

Launched on January 20th, 1906

Entered in service for Cunard on November 16th, 1907.

Laid up in 1934 and scrapped in 1935.


Crew: 802

Passengers: 2165 (563 1st class, 464 2nd class, 1138 3rd class)

Length: 240.7 m (789.2 ft)

Draught: 10.4m (34 ft)

Beam: 26.8 m (87.9 ft)

Tonnage: 31938 grt

Machinery: 2 high pressure + 2 low pressure turbines

Power: 68000 and then 90000HP

Speed: 26 to 28 kts



My philosophy about modeling addons for a simulator is realism before all. I want to feel like I'm aboard a ship or a plane when virtualy sailing or flying. That needs a lot of work in term of graphic realism and in term of behaviour into the simulator. Of course any simulation software has its limitations but the hunt for realism needs to use many features offered by the simulator and to work out several new solutions, in order to be as close as possible to this objective.

I want metal to look like metal, wood to look like wood and same thing for leather, rubber, plastic, fabrics, peeling paint, rust...etc... to actually feel that sensation to be aboard the real vehicle. When I'm into a virtual ship or plane and thanks now to technic like bump mapping and reflection, I want to feel the need to actually touch the materials, to put my hand on a varnished wooden table or to stroke a cushion or a sofa, I want to feel the need to wipe droplets or salt strains from a porthole or glass cockpit and so on.

In term of behaviour and sounds, I want to feel the lenghty motion of the ocean under my feet and to have realistic speed and accelerations characteristics.

All of that needs some thinking, several trials and a lot of time.

That needs a decent hardware as well, please read and be sure to be fully aware of the minimal requirements below before acquiring the model.






This model is proposed as payware. That means, if, by looking at the various in-game screenshots or if you already have used my previous models, you value the hard and long work involved and if you think it is worth a few bucks, you have to donate 9€ (minimum) to be able to download and use it in Vehicle Simulator . More, doing an additional donation will allow me to develop other models for Vehicle Simulator and its future updates. Developing serious models is really a long task and a real commitment once one is started. Doing so on a regular basis needs some financial motivation and support, as well as a minimal decent income to the author.


Please note, you can make an additional donation at any time after the downloading, for any of my models.


Purchasing the addon for 9€ will allow you to download it for an unlimited time, for your own computer only. But you MUST keep all the necessary codes or passwords or order form the author may provide to you the first time you download for that. Any datas loss regarding that may no longer allow you to download again later.

With one purchase, you can install it on as many personal computers you have at home. If you need to install it in other places for allowing other persons to use it, you must purchase as many models as computers you want to install it on.


For making a donation, please click on the link below or copy and paste the address in your browser:




DO ENTER A CORRECT EMAIL ADDRESS, in order to allow the author to contact you for sending due thanks.


Thank you a lot for your generosity and help.





-----WARNING:-----  ------COPYRIGHTS NOTICE:------


This MODEL AND ALL FILES contained in the archive are the sole property of Kevin Smith and Dominique Vaccaro, www.dvomarinedesign.com .


By unzipping this archive, you accept to not host the files of the models contained into the archive on any other server than the author's one, to NOT DISTRIBUTE THEM IN ANY WAY (email, private message, disk, hardware, software material...), to not sell them, to not modify, TO NOT USE ANY CONTENT or file(s) included (models, xx files, cfg files, wav sound file and all bmp or jpg textures) into this packages for another model, for another purpose than a use into the sole program Vehicle Simulator or for another person or application or commercial entity, with no limitation of time. BY DOWNLOADING OR INSTALLING THESE FILES, YOU ONLY OBTAIN THE RIGHT TO USE THEM ON YOUR PERSONNAL COMPUTER BUT YOU DON'T OWN THEM. THE USE OF SCREENSHOTS MADE FROM THESE MODELS IS NOT ALLOWED FOR ANY OTHER PURPOSE THAN SHOWING THEM INTO VEHICLE SIMULATOR SIMULATION RELATED WEBSITES OR FORUMS. ANY OTHER USE SUCH AS PROMOTIONAL MATERIAL, 3D OR IMAGE PRESENTATIONS, RAISE OF FOUNDS, CALENDARS, SEARCH FOR INVESTORS OR POLITIC INVOLVEMENT, ETC, MUST BE DONE VIA ANOTHER SALE CONTRACT BETWEEN THE USER AND DVOMARINEDESIGN (Dominique Vaccaro) AND WITH PRIOR WRITTEN AUTHORIZATION FROM DVOMARINEDESIGN OR THE AUTHOR OF THE MODEL, Dominique Vaccaro.


You can run and use these models in unrestricted circonstances, off-line or during on-line sessions or meetings, as long as you do not redistribute them and do not request payment for using them.


In case you use screenshots in simulations websites or forums, you needn't a prior authorization BUT YOU MUST ADD "Model from www.dvomarinedesign.com", excepted if they're posted into the official Hangsim.com Vehicle Simulator forum or at DVOMarineDesign's forum, where you do not need to add this mention.




 The author will not be held responsible for any damage done to your computer or programs installed. By installing these add-ons, you fully agree with that term. However, in case of freezing or automatic restart of your computer, this is not the addons themselves which has been fully tested that will harm your computer but the unappropriated action you may do immediately after.





-----Minimal hardware and software requirements:-----


2,8 GHz Dual Core processor or E6750 serie

2Go Ram, (or 4G0 with Windows Vista)

GeForce 9800GT graphic card with 1Go graphic memory,

Microsoft Windows XP,

Vehicle Simulator 2.24 or above.



-----Recommended hardware and software requirements:-----


3,0 GHz Dual Core processor or E8400 serie,

4Go Ram,

GeForce 260GTX or better graphic card with 1Go graphic memory,

Microsoft Windows XP,

Vehicle Simulator 2.24 or above.


Please, do consider keeping your computer clean and optimized as far as defragmentation, latest drivers installed, no program running in the background and memory use are concerned. That really can have a BIG influence on performances.




THERE WILL BE NO REIMBURSEMENT, for whatever reason.







To install the addon, simply unzip the archive into your "vehicles" directory of your Vehicle Simulator game.


To enhance realism when using these models in Vehicle Simulator or to make their use easier, I'd recommend the following in-game settings:


Vehicle options:


- Vehicle Shadow on (you can always switch them off for better fps, you'll then still retain the reflection and bump mapping effects)

- Vehicle Shaders on

- See Panel Outside on

- Dampen Rotations off

- Full Color on

- Positive throttle on

- Simple Mesh off


Land options:


- Mip Mapping on

- Dense Textures on


Water settings (those are recommendations but mainly suggestions for preverving a good realism/performance balance):


- Water Surface on "Shaded" (you can use "Reflect" settings but, unless you're in a some clean sheltered waters like fjords, some bays or lagoons or harbors, "shaded" is more realistic once at sea. As for "Refract", unless you're in a sunny lagoon, this setting, though very eye-candy, is completely unrealistic 99% of the times).

- Show Waves on (obviously!)

- No maximal waves.


Suggested water colors balance:

- Water Red = 14

- Water Green = 40

- Water Blue = 67


- Wave Swelling = 50% (for high seas or non sheltered waters, less in ssheltered waters)

- Water Bump = 70% (for high seas or non sheltered waters, less in ssheltered waters)

- Brightness = 50% (or more if you use the "Reflect" setting in sheltered waters)


Atmospheric settings:


- Atmospheric Glow on

- Layered Fog on

- Wind Gusts on


Video properties:


- Use 24 bits depth buffer on

- Render inside window on



- Loading into the game may request a few seconds, depending on your system. Do not switch off your computer during this process.


- For switching on the lights at night, press Page Down key several times.

- For switching off these lights, press the Page Up key several times.

- For closing the sliding bridge doors, press Ctrl C key. Same thing for opening them again.





I hope you'll enjoy your sailing aboard the R.M.S. MAURETANIA.


Thank you for your support. I'd like to express special thanks to Kevin Smith (Rivnut) as well, for his fabulous work on the initial version of this model. This new version wouldn't have been possible without him.



If and only if you accept ALL the above terms, you can purchase this addon for Vehicle Simulator.



Again, thank you for your support and generosity and Happy sailing!


Dominique Vaccaro (Dom), initial model by Kevin Smith (Rivnut).